Post-Pandemic Mental Health Tracking for Teens
Design a non-invasive digital tool that helps high school students self-regulate anxiety without increasing screen fatigue or social pressure.
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Design a non-invasive digital tool that helps high school students self-regulate anxiety without increasing screen fatigue or social pressure.
Create a reward-based system for informal waste collectors in coastal cities to increase ocean-bound plastic recovery rates by 40%.
Build an open-source auditing framework that scans university admission algorithms for socio-economic and racial prejudices.
Develop a low-bandwidth, high-security mobile platform to increase civic participation in areas with unstable internet connectivity.
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